Araquanid
Is Araquanid good in Pokemon Champions?
- Water/Bug types
- Base stat total 454
- Weak to Electric, Flying, Rock
Base Stats
Araquanid Weaknesses & Resistances
Araquanid Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Araquanid's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage and can hit Dive users.
Has a chance to lower the target’s Defense by one stage.
User dives underwater, dodging all attacks, and hits next turn.
Drains half the damage inflicted to heal the user.
Lowers the target’s Attack by one stage after inflicting damage.
Has a chance to make the target flinch.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
If target has a berry, inflicts double damage and uses the berry.
Has a chance to confuse the target.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Restores 1/16 of the user’s max HP each turn.
Changes the weather to rain for five turns.
Changes the target’s type to Water.
Covers the opposing field, lowering opponents’ Speed by one stage upon switching…
Has a chance to lower the target’s Speed by one stage.
Prevents any moves from hitting the user this turn.
Prevents any multi-target moves from hitting friendly Pokémon this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to freeze the target.
Has a chance to freeze the target.
Has a chance to paralyze the target.
Has a chance to lower the target’s Defense by one stage.
Has a chance to poison the target.
Drains half the damage inflicted to heal the user.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to make the target flinch.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Copies the user’s ability onto the target.
Raises the user’s Defense by two stages.
Negates held items for five turns.
Inflicts twice the damage the user received from the last special hit it took.
Averages Attack and Special Attack with the target.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Power is 100 times the amount of energy Stockpiled.
Stores energy up to three times for use with Spit Up and Swallow.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Abilities
“Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned.”
“If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.”
Related Pokémon
Other Water / Bug picks worth scouting