Diggersby
Is Diggersby good in Pokemon Champions?
- Normal/Ground types
- Base stat total 423
- Weak to Water, Grass, Ice
Base Stats
Diggersby Weaknesses & Resistances
Diggersby Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Diggersby's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Inflicts regular damage with no additional effect.
Inflicts regular damage and can hit Dig users.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
Has a chance to paralyze the target.
User digs underground, dodging all attacks, and hits next turn.
Has double power if the user’s last move failed.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to burn the target.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has a chance to lower the target’s Speed by one stage.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Has a chance to lower the target’s accuracy by one stage.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Prevents the user’s HP from lowering below 1 this turn.
Causes a one-hit KO.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Scatters Spikes, hurting opposing Pokémon that switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Inflicts damage equal to half the target’s HP.
Raises the user’s Attack by two stages.
Has a chance to poison the target.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Lowers user’s Speed by one stage.
Has a chance to lower the target’s Defense by one stage.
Has an increased chance for a critical hit.
Calculates damage with the target’s attacking stat.
Has a chance to poison the target.
Inflicts regular damage and can hit Dive users.
User receives 1/4 the damage it inflicts in recoil.
User bounces high into the air, dodging all attacks, and hits next turn.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Has a chance to burn the target.
Has a chance to freeze the target.
Has a chance to make the target flinch.
Has a chance to paralyze the target.
User must switch out after attacking.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Speed by one stage.
Takes the target’s item.
Power is doubled if the target has already moved this turn.
Raises the user’s Speed by two stages.
Raises the user’s Attack and Defense by one stage.
Throws held item at the target; power depends on the item.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Inflicts more damage to heavier targets, with a maximum of 120 power.
User sleeps for two turns, completely healing itself.
Changes the weather to a sandstorm for five turns.
Abilities
“The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.”
“The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.”
Related Pokémon
Other Normal / Ground picks worth scouting