Gholdengo
Is Gholdengo good in Pokemon Champions?
- Steel/Ghost types
- Rank 17 in current usage
- Weak to Fire, Ground, Ghost
Base Stats
Gholdengo Weaknesses & Resistances
Gholdengo Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Gholdengo's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Inflicts damage, and the user takes damage equal to half of its max HP, rounded…
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Defense by one stage.
Has double power if the target has a major status ailment.
Never misses.
Confuses the target.
Power is higher when the user weighs more than the target, up to a maximum of 12…
Lowers the target’s Special Defense by two stages.
Inflicts damage equal to the user’s level.
Prevents any moves from hitting the user this turn.
If the user takes damage before attacking, the attack is canceled.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to paralyze the target.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage and can hit Dive users.
Has a chance to paralyze the target.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to paralyze the target.
Lowers the target’s Speed by one stage.
Takes the target’s item.
Has a chance to raise the user’s Special Attack by one stage.
Power is higher when the user has greater Speed than the target, up to a maximum…
Prevents the user’s HP from lowering below 1 this turn.
Throws held item at the target; power depends on the item.
Reduces damage from special attacks by 50% for five turns.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Lowers the target’s Attack and Special Attack by two stages. User faints.
Raises the user’s Special Attack by two stages.
Heals the user by half its max HP.
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Changes the weather to a sandstorm for five turns.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
User and target swap items.
Abilities
Meta Pulse
Related Pokémon
Other Steel / Ghost picks worth scouting