Goodra
Is Goodra good in Pokemon Champions?
- Dragon type
- Base stat total 600
- Weak to Ice, Dragon, Fairy
Base Stats
Goodra Weaknesses & Resistances
Goodra Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Goodra's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Lowers the user’s Special Attack by two stages after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Lowers the target’s Attack by one stage after inflicting damage.
Ends wild battles. Forces trainers to switch Pokémon.
Prevents any moves from hitting the user this turn.
If the user takes damage before attacking, the attack is canceled.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Has a chance to freeze the target.
Has a chance to burn the target.
Inflicts regular damage with no additional effect.
Has a chance to paralyze the target.
Inflicts regular damage and can hit Dig users.
Has a chance to lower the target’s Defense by one stage.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has a chance to burn the target.
Has a chance to freeze the target.
Has a chance to lower the target’s accuracy by one stage.
Has a chance to poison the target.
Inflicts regular damage and can hit Dive users.
Has a chance to paralyze the target.
Has a chance to paralyze the target.
Has a chance to burn the target.
Has a chance to burn the target.
Drains half the damage inflicted to heal the user.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Has a chance to paralyze the target.
Power doubles if user is burned, paralyzed, or poisoned.
Inflicts regular damage with no additional effect.
Target drops its held item.
Power is doubled if the target has already received damage this turn.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has a chance to confuse the target.
Has a chance to lower the target’s Speed by one stage.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Lowers the target’s Special Defense by two stages.
Hits through Protect and Detect.
Raises the user’s Defense by two stages.
Lowers the target’s Attack by two stages.
Inflicts twice the damage the user received from the last physical hit it took.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Spe…
Prevents the user’s HP from lowering below 1 this turn.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Lowers the target’s Attack and Special Attack by one stage.
Badly poisons the target, inflicting more damage every turn.
Abilities
“The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.”
Related Pokémon
Other Dragon picks worth scouting