Is Mega Eelektross good in Pokemon Champions?
- Electric type
- Base stat total 615
- Weak to Ground
Base Stats
Mega Eelektross Weaknesses & Resistances
Mega Eelektross Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Eelektross's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Paralyzes the target.
Has a chance to paralyze the target.
Has a chance to paralyze the target.
Has a chance to paralyze the target.
User receives 1/4 the damage it inflicts in recoil.
Has a chance to paralyze the target.
Has a chance to paralyze the target.
Inflicts regular damage with no additional effect.
User must switch out after attacking.
Has a chance to paralyze the target and a chance to make the target flinch.
Lowers the target’s Speed by one stage.
Has a chance to raise the user’s Special Attack by one stage.
Raises the user’s Special Defense by one stage. User’s Electric moves have doub…
Lowers the target’s Special Attack by two stages.
For five turns, prevents all Pokémon on the ground from sleeping and strengthens…
Power is higher when the user has greater Speed than the target, up to a maximum…
Prevents any moves from hitting the user this turn.
If the user takes damage before attacking, the attack is canceled.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Lowers the user’s Defense and Special Defense by one stage after inflicting dama…
Hits every turn for 2-3 turns, then confuses the user.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Hits every turn for 2-3 turns, then confuses the user.
Has a chance to lower the target’s Defense by one stage.
Has a chance to burn the target.
Has a chance to lower the target’s accuracy by one stage.
Has a chance to paralyze the target.
User bounces high into the air, dodging all attacks, and hits next turn.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Defense by one stage.
Destroys Reflect and Light Screen.
Has a chance to lower the target’s Defense by one stage.
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Special Defense by one stage.
Lowers the target’s Attack by one stage after inflicting damage.
Prevents the target from using sound-based moves for two turns.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Destroys Reflect and Light Screen.
Has a chance to lower the target’s Defense by one stage.
Drains half the damage inflicted to heal the user.
Has a chance to burn the target.
Drains half the damage inflicted to heal the user.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Power doubles if user is burned, paralyzed, or poisoned.
User must switch out after attacking.
Has double power if the target has a major status ailment.
Target drops its held item.
Has a chance to lower the target’s Speed by one stage.
Ends wild battles. Forces trainers to switch Pokémon.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has double power if the user has no held item.
Has a chance to badly poison the target.
Has a chance to make the target flinch. Only works if the user is sleeping.
Lowers the target’s Special Defense by two stages.
Raises the user’s Attack and Defense by one stage.
Raises the user’s Attack, Defense, and accuracy by one stage each.
Confuses the target.
Prevents the user’s HP from lowering below 1 this turn.
Nullifies target’s ability until it leaves battle.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Power is higher when the user weighs more than the target, up to a maximum of 12…
Reduces damage from special attacks by 50% for five turns.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Inflicts damage equal to half the target’s HP.
Abilities
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