Is Mega Scolipede good in Pokemon Champions?
- Bug/Poison types
- Base stat total 585
- Weak to Fire, Flying, Psychic
Base Stats
Mega Scolipede Weaknesses & Resistances
Mega Scolipede Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Scolipede's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has a chance to poison the target.
Drains half the damage inflicted to heal the user.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has an increased chance for a critical hit and a chance to poison the target.
Inflicts regular damage with no additional effect.
Inflicts double damage if the target is Poisoned.
If target has a berry, inflicts double damage and uses the berry.
Lowers the target’s Special Defense by two stages.
Hits 2-5 times in one turn.
Badly poisons the target, inflicting more damage every turn.
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Inflicts regular damage with no additional effect.
User receives 1/3 the damage inflicted in recoil.
Requires a turn to charge before attacking.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Inflicts regular damage and can hit Dig users.
Has a chance to lower the target’s Defense by one stage.
User digs underground, dodging all attacks, and hits next turn.
Prevents the target from using sound-based moves for two turns.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Power doubles if user is burned, paralyzed, or poisoned.
Never misses.
Has double power if the target has a major status ailment.
Power is doubled if the target has already received damage this turn.
Has a chance to make the target flinch.
Has a chance to lower the target’s Speed by one stage.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Power is doubled if the target has already moved this turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Hits twice in one turn.
Raises the user’s Speed by two stages.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Allows the trainer to switch out the user and pass effects along to its replacem…
Prevents the user’s HP from lowering below 1 this turn.
Power raises when the user has lower Speed, up to a maximum of 150.
Raises the user’s Defense by two stages.
User sleeps for two turns, completely healing itself.
Lowers the target’s Defense by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Scatters Spikes, hurting opposing Pokémon that switch in.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the user’s Attack by two stages.
Abilities
Related Pokémon
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