Meowstic Female
Is Meowstic Female good in Pokemon Champions?
- Psychic type
- Base stat total 466
- Weak to Bug, Ghost, Dark
Base Stats
Meowstic Female Weaknesses & Resistances
Meowstic Female Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Meowstic Female's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
User switches places with the friendly Pokémon opposite it.
For five turns, slower Pokémon will act before faster Pokémon.
Hits the target two turns later.
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the us…
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Inflicts damage based on the target’s Defense, not Special Defense.
Has a chance to make the target flinch.
Has a chance to confuse the target.
Has a chance to confuse the target.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Raises the user’s Special Attack and Special Defense by one stage.
Disables moves and immunities that involve flying or levitating for five turns.
Reduces damage from special attacks by 50% for five turns.
Reflects back the first effect move used on the user this turn.
Negates held items for five turns.
Protects Pokémon on the ground from priority moves and increases the power of th…
Reduces damage from physical attacks by half.
User sleeps for two turns, completely healing itself.
Copies the target’s ability.
User and target swap abilities.
Moves have 100% accuracy against the target for three turns.
User and target swap items.
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Can only be used as the first move after the user enters battle. Causes the tar…
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Paralyzes the target.
Target sleeps at the end of the next turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to lower the target’s Defense by one stage.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to lower the target’s Attack by one stage.
Has a chance to paralyze the target.
Has a chance to make the target flinch.
User digs underground, dodging all attacks, and hits next turn.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to confuse the target.
Power doubles if user is burned, paralyzed, or poisoned.
Has a chance to inflict a status effect which depends upon the terrain.
Only works if the target is about to use a damaging move.
Takes the target’s item.
Power and type depend upon user’s IVs. Power can range from 30 to 70.
Never misses.
Has double power if it’s used more than once per turn.
Never misses.
Never misses.
Has a chance to raise the user’s Special Attack by one stage.
Inflicts regular damage with no additional effect.
Power is doubled if the target has already moved this turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Never misses.
Power increases by 100% for each consecutive use by any friendly Pokémon, to a m…
Scatters money on the ground worth five times the user’s level.
Raises the user’s Attack by one stage after inflicting damage.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Allows the trainer to switch out the user and pass effects along to its replacem…
Lowers the target’s Attack by two stages.
Lowers the target’s Special Attack by one stage.
Raises the user’s evasion by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Lowers the target’s Special Defense by two stages.
Lowers the target’s accuracy by one stage.
Power increases as happiness decreases, up to a maximum of 102.
Cures the entire party of major status effects.
Lowers the target’s Defense by one stage.
Uses the target’s move against it before it attacks, with power increased by hal…
Raises the user’s Special Attack by two stages.
Discards the user’s stat changes and copies the target’s.
Changes the weather to rain for five turns.
User recovers the item it last used up.
Power increases with happiness, up to a maximum of 102.
Protects the user’s field from major status ailments and confusion for five turn…
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Steals the target’s move, if it’s self-targeted.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the target’s Attack by two stages and confuses the target.
Lowers the target’s Attack and Defense by one stage.
Prevents the target from using the same move twice in a row.
Badly poisons the target, inflicting more damage every turn.
Raises the user’s Attack and Special Attack by one stage each.
Abilities
“The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.”
“Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.”
Related Pokémon
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