Slurpuff
Is Slurpuff good in Pokemon Champions?
- Fairy type
- Base stat total 480
- Weak to Poison, Steel
Base Stats
Slurpuff Weaknesses & Resistances
Slurpuff Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Slurpuff's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Inflicts regular damage with no additional effect.
Has a chance to lower the target’s Attack by one stage.
Inflicts regular damage with no additional effect.
Drains 75% of the damage inflicted to heal the user.
Lowers the target’s Attack by two stages.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
Target sleeps at the end of the next turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to paralyze the target.
Has a chance to lower the target’s Special Defense by one stage.
Has a chance to burn the target.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage and can hit Dive users.
Has a chance to paralyze the target.
Drains half the damage inflicted to heal the user.
Power doubles if user is burned, paralyzed, or poisoned.
Has double power if it’s used more than once per turn.
Takes the target’s item.
Has a chance to make the target flinch. Only works if the user is sleeping.
Makes the target act next this turn.
Raises the user’s Special Defense by two stages.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Raises the user’s Special Attack and Special Defense by one stage.
Uses the target’s last used move.
Raises the user’s Defense by three stages.
Lowers the target’s Speed by two stages.
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Lowers the target’s Special Defense by two stages.
Reduces damage from special attacks by 50% for five turns.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Protects the user’s field from major status ailments and confusion for five turn…
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Covers the opposing field, lowering opponents’ Speed by one stage upon switching…
Lowers the target’s Speed by two stages.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Lowers the target’s evasion by one stage.
User will recover half its max HP at the end of the next turn.
Abilities
Related Pokémon
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