Vileplume
Is Vileplume good in Pokemon Champions?
- Grass/Poison types
- Rank 50 in current usage
- Weak to Fire, Ice, Flying
Base Stats
Vileplume Weaknesses & Resistances
Vileplume Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
Most-Run Loadout
One tap: Vileplume's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Puts the target to sleep.
Lowers the user’s Special Attack by two stages after inflicting damage.
Requires a turn to charge before attacking.
Hits every turn for 2-3 turns, then confuses the user.
Requires a turn to charge before attacking.
Has a chance to poison the target.
Has a chance to lower the target’s Special Defense by one stage.
Inflicts regular damage.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Drains half the damage inflicted to heal the user.
Inflicts double damage if the target is Poisoned.
Inflicts regular damage with no additional effect.
Lowers the target’s Special Defense by two stages.
Hits 2-5 times in one turn.
Inflicts regular damage with no additional effect.
Inflicts more damage to heavier targets, with a maximum of 120 power.
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and st…
Raises the user’s Attack and Special Attack by one stage.
Prevents the user from leaving battle. User regains 1/16 of its max HP every tu…
Seeds the target, stealing HP from it every turn.
Poisons the target.
Heals the user by the target’s current Attack stat and lowers the target’s Attac…
Paralyzes the target.
Heals the user by half its max HP. Affected by weather.
Badly poisons the target, inflicting more damage every turn.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to lower the target’s Special Attack by one stage.
Damages opponents, but heals allies for 50% of their max HP.
Has a chance to paralyze the target.
Inflicts regular damage with no additional effect.
Power doubles if user is burned, paralyzed, or poisoned.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Makes the target act next this turn.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Lowers the target’s Attack by two stages.
Prevents the user’s HP from lowering below 1 this turn.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Throws held item at the target; power depends on the item.
Heals the user by half its max HP. Affected by weather.
User sleeps for two turns, completely healing itself.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Lowers the target’s evasion by one stage.
Raises the user’s Attack by two stages.
Confuses the target.
Lowers the target’s Attack and Defense by one stage.
Abilities
Meta Pulse
Related Pokémon
Other Grass / Poison picks worth scouting