Is Glalie good in Pokemon Champions?
- Ice type
- Base stat total 480
- Weak to Fire, Fighting, Rock
Base Stats
Glalie Weaknesses & Resistances
Glalie Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Glalie's most-run set against each top meta set, preloaded in the damage calc.
Common Sets
Full configurations that actually appeared together — scouting an unfamiliar opponent? Match their item, the moves they're likely running are here.
Movepool
Sorted by STAB then competitive usage
Has a chance to lower the target’s Speed by one stage.
Has a chance to freeze the target.
Has a chance to freeze the target.
Has a chance to make the target flinch.
Super-effective against Water.
Has a chance to freeze the target and a chance to make the target flinch.
Inflicts double damage if the user takes damage before attacking this turn.
Always scores a critical hit.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Causes a one-hit KO.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User faints.
User faints.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Inflicts regular damage with no additional effect.
Inflicts regular damage and can hit Dig users.
Calculates damage with the target’s attacking stat.
Has a chance to paralyze the target.
Has a chance to lower the target’s Defense by one stage.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Has a chance to lower the target’s Special Defense by one stage.
Power doubles if user is burned, paralyzed, or poisoned.
Has double power if the target has a major status ailment.
Has a chance to make the target flinch.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has a chance to confuse the target.
Power is doubled if the target has already moved this turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
If there be weather, this move has doubled power and the weather’s type.
Prevents the target from leaving battle.
Disables the target’s last used move for 1-8 turns.
Raises the user’s evasion by one stage.
Prevents the user’s HP from lowering below 1 this turn.
Lowers the target’s Special Defense by two stages.
Power raises when the user has lower Speed, up to a maximum of 150.
Reduces damage from special attacks by 50% for five turns.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Scatters Spikes, hurting opposing Pokémon that switch in.
Lowers the PP of the target’s last used move by 4.
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
User and target swap items.
For the next few turns, the target can only use damaging moves.
Abilities
“The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.”
“Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered.”
“Normal-type moves become Ice-type moves. The power of those moves is boosted a little.”
Mega Form
Related Pokémon
Other Ice picks worth scouting