Pangoro
Is Pangoro good in Pokemon Champions?
- Fighting/Dark types
- Base stat total 495
- Weak to Fighting, Flying, Fairy
Base Stats
Pangoro Weaknesses & Resistances
Pangoro Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Pangoro's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Prevents any moves from hitting the user this turn.
Prevents any priority moves from hitting friendly Pokémon this turn.
Lowers the user’s Defense and Special Defense by one stage after inflicting dama…
Has a chance to lower the target’s Special Defense by one stage.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Lowers user’s Speed by one stage.
Calculates damage with the target’s attacking stat.
Ignores the target’s stat modifiers.
Has a chance to lower the target’s Defense by one stage.
Has a chance to make the target flinch.
Prevents the target from using sound-based moves for two turns.
Destroys Reflect and Light Screen.
Drains half the damage inflicted to heal the user.
Inflicts regular damage with no additional effect.
Has an increased chance for a critical hit.
Target drops its held item.
Lowers the target’s Speed by one stage.
Inflicts regular damage with no additional effect.
Ends wild battles. Forces trainers to switch Pokémon.
Always scores a critical hit.
Takes the target’s item.
Has a chance to lower the target’s Special Attack by one stage.
Power is doubled if the target has already moved this turn.
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Hits once for every conscious Pokémon the trainer has.
Raises the user’s Attack and Defense by one stage.
Inflicts regular damage with no additional effect.
Throws held item at the target; power depends on the item.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Lowers all targets’ Attack and Special Attack by one stage. Makes the user swit…
Makes the target act last this turn.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Inflicts damage equal to the user’s level.
For the next few turns, the target can only use damaging moves.
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Hits every turn for 2-3 turns, then confuses the user.
Inflicts regular damage and can hit Dig users.
Has an increased chance for a critical hit.
Inflicts regular damage with no additional effect.
Has a chance to poison the target.
Inflicts regular damage and can hit Dive users.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
Has a chance to paralyze the target.
User digs underground, dodging all attacks, and hits next turn.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Has a chance to make the target flinch.
Has a chance to burn the target.
Has a chance to freeze the target.
Has a chance to make the target flinch.
Has double power if the user’s last move failed.
Has a chance to paralyze the target.
Power doubles if user is burned, paralyzed, or poisoned.
Has an increased chance for a critical hit.
Has a chance to lower the target’s Speed by one stage.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Inflicts regular damage with no additional effect.
Target falls in love if it has the opposite gender, and has a 50% chance to refu…
Prevents the user’s HP from lowering below 1 this turn.
Copies the user’s ability onto the target.
Increases the user’s chance to score a critical hit.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Lowers the target’s Speed by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the user’s Attack by two stages.
Abilities
“The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.”
Related Pokémon
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