Is Mega Falinks good in Pokemon Champions?
- Fighting type
- Base stat total 570
- Weak to Flying, Psychic, Fairy
Base Stats
Mega Falinks Weaknesses & Resistances
Mega Falinks Weaknesses
Offensive Coverage
STAB vs. all typesHow this Pokémon's STAB attacks land against every defending type.
One tap: Mega Falinks's most-run set against each top meta set, preloaded in the damage calc.
Movepool
Sorted by STAB then competitive usage
Lowers the user’s Defense and Special Defense by one stage after inflicting dama…
Has a chance to lower the target’s Special Defense by one stage.
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Destroys Reflect and Light Screen.
Raises the user’s Attack and Defense by one stage.
Inflicts regular damage with no additional effect.
Inflicts twice the damage the user received from the last physical hit it took.
Hits twice in one turn, with a chance to make the target flinch.
Inflicts more damage when the user has less HP remaining, with a maximum of 200…
Ally’s next move inflicts half more damage.
Prevents any moves from hitting the user this turn.
User foregoes its next turn to recharge.
User foregoes its next turn to recharge.
Inflicts regular damage with no additional effect.
Can only be used as the first move after the user enters battle.
Inflicts regular damage with no additional effect.
Forced to use this move for several turns. Pokémon cannot fall asleep in that t…
Has a chance to paralyze the target.
Has a chance to make the target flinch.
Lowers the target’s Attack by one stage after inflicting damage.
Has a chance to poison the target.
Inflicts regular damage with no additional effect.
Prevents the target from using sound-based moves for two turns.
Has a chance to make the target flinch.
Has a chance to make the target flinch.
Power doubles if user is burned, paralyzed, or poisoned.
Never misses.
Target drops its held item.
Power is doubled if the target has already received damage this turn.
Has a chance to lower the target’s Speed by one stage.
Has double power if it’s used more than once per turn.
Power is doubled if the target has already moved this turn.
Has a chance to make the target flinch. Only works if the user is sleeping.
Hits twice in one turn.
Raises the user’s Speed by two stages.
Hits once for every conscious Pokémon the trainer has.
Lowers the target’s HP to equal the user’s.
Prevents the user’s HP from lowering below 1 this turn.
Increases the user’s chance to score a critical hit.
Raises the user’s Defense by two stages.
Discards the user’s stat changes and copies the target’s.
Changes the weather to rain for five turns.
User sleeps for two turns, completely healing itself.
Lowers the target’s Defense by two stages.
Randomly uses one of the user’s other three moves. Only works if the user is sl…
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further…
Changes the weather to sunny for five turns.
Raises the user’s Attack by two stages.
Abilities
“If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.”
Related Pokémon
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